removed libvirt & disabled remote build
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466294e967
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@ -170,14 +170,14 @@ nix = let featuresList = [
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automatic = true;
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dates = "weekly";
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};
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buildMachines = [ {
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hostName = "server";
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system = "x86_64-linux";
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sshUser = "nixremote";
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maxJobs = 4;
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speedFactor = 1;
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supportedFeatures = featuresList;
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} ];
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# buildMachines = [ {
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# hostName = "server";
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# system = "x86_64-linux";
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# sshUser = "nixremote";
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# maxJobs = 4;
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# speedFactor = 1;
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# supportedFeatures = featuresList;
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# } ];
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distributedBuilds = true;
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settings = {
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cores = 12;
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@ -420,7 +420,6 @@ Art and development applications are together, as a game-developer one of my
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goals is to create a workflow between this ecosystem of applications.
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#+begin_src nix
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virt-manager
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godot_4 # game development
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gdtoolkit # gdscript language server
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blender # cgi animation and sculpting
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@ -1099,7 +1098,6 @@ defaulted to "performance".
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#+begin_src nix
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powerManagement.cpuFreqGovernor = lib.mkDefault "performance";
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boot.extraModprobeConfig = "options kvm_intel nested=1";
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hardware = {
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cpu.amd.updateMicrocode =
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lib.mkDefault config.hardware.enableRedistributableFirmware;
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@ -1140,11 +1138,11 @@ boot.kernelPackages = pkgs.linuxPackagesFor (pkgs.linux_6_1.override {
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});
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#+end_src
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* VIRTUALIZATION
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* VIRTUALISATION
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Basic docker settings to be able to run some images, although most docker images
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run on my server.
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libvirt allows me to run virtual machines and other operating systems.
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On this section, you can also add virtual machines settings.
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#+begin_src nix
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virtualisation = {
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@ -1153,7 +1151,6 @@ virtualisation = {
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storageDriver = "btrfs";
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enableNvidia = true;
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};
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libvirtd.enable = true;
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};
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#+end_src
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